Adds more storage options, like Reinforced Chests and Storage Crates, as well as locks and keys for its chests.
Reinforced Chests work just like normal chests. Compared to them, they have 12 more slots of storage and are completely resistant to creeper explosions. They can be made from different materials, like iron, gold, diamond, emerald, copper, tin, zinc and silver. The material doesn't affect the chest in any way other than how it looks.
Storage Crates are another storage option, with 18 slots each, sharing their inventory with all other connected crate blocks. This type of storage is not like your neatly organized chests, the items you put in here will be scrambled around. The crate GUI shows you up to a double chest worth of items, so when that's full use shift-click to put more in and reopen the crate to find something that's not displayed.
Storage Crates, being the stubborn blocks that they are, want to be placed together as a cube, so if you can't expand a crate pile to one side, try placing some crates in other places so it is more cube-shaped. This is to prevent people from easily building lines of crates that can act as cheap instant pipes.
Lock and keyEdit
Locks and Keys can be used to lock Reinforced Chests. Each crafted key is unique, and can be duplicated or used to craft locks. Locks are attached by right-clicking a chest, and can be removed by shift-right-clicking with a fitting key. Locks do not make the chest they're attached to unbreakable, it will only take longer to be destroyed. You can further increase the security of the chest by enchanting the lock. Also note that keys can be enchanted to pick locks.
Locks and keys can be enchanted, giving them extra protection or abilities.
- Persistance (I - V) - Makes the chest harder to break and even more resistant to explosions.
- Security (I - V) - Offers protection against key enchantments.
- Shock (I - III) - Damages players trying to open, break or unlock the chest unsuccessfully.
- Trigger (I) - Makes the chest emit redstone when players try to open, break or unlock it unsuccessfully.
- Lockpicking (I - V) - Opens / unlocks a locked chest once, then decreases the enchantment level.
- Unlocking (I - V) - Has the ability to open more locks than it was crafted for. It's rather random though.
- Morphing (I - V) - Permanently changes the key into the one that would fit another lock.
Security basically lowers the effective level of any key enchantments. A Security III lock would be protected against Lockpicking III, Unlocking III and Morphing III, but not higher levels.